Lancer

Standard Evolutions:
Lancer I, II, III"'Originally conceived for sporting games by the Kingdom's elite, the Lancer class of robots consider battle the greatest sport of all.'"

Elite Evolution:
Lance-A-Lot"'With his lance chiseled to deadly perfection, this brutal bot confounds his opponents with swift, stupefying efficiency.'"

Strategy:
Use Quick Attack as often as possible, as the extra AP will keep the pressure on your opponent by maximizing your team’s output. Don't wait to evolve either, as Quick Attack II has the chance to give you another extra action point to use the next round. Impale has low damage for its cost, so unless you need the Stun, use a higher damage attack instead. But if you need that Stun, go for it, knowing your Burst chance could make the attack free. Burst has great synergy with Quick Attack, as the AP manipulation of these abilities can be super powerful. For the maximum possible output, use the abilities of Burst fighters to start of each round.

Items:
Expose items work nicely with Quick Attack. It’s an ability you’ll use every round, so by the end of the match you can accrue a ton of bonus damage. Try using an Amp item for even more AP generation. With his low health, he’ll be an early target, so equipping an Evade item could be the difference.

Team:
Lancer is a versatile character that can fit in a number of different teams. Team up with a damage dealer like the Fire Drake to provide AP for his powerful Fireball attack. Quick Attack will also provide early access to 6 AP attacks like the Fire Drake’s Inferno, or team up with a Giant for big stun possibilities using his 6 AP Stagger. Lord Bot also makes a good Lancer ally, with his Pummel to reduce incoming damage, and his Uppercut to devastate foes.