Sorcerer

Standard Evolution:
Sorcerer I, II, III"'When the ban on magic died with the Old Kingdom, the Sorcerers returned, free to practice their Dark Arts on living subjects.'"

Elite Evolution:
Mystikai"'After dipping his staff in the cursed waters of the Void Moor, Mystikai gained the ancient power of the Otherworld Gods.'"

Strategy:
An early evolve on your Sorcerer will pay off quickly, as he gains a Shroud chance on Quick Heal II, arguably one of the most powerful gains available from evolving a fighter. While both his abilities have some nice synergy with the Burst trait, Lightning Strike is particularly effective to start off rounds. With Burst in play, you have the potential to double the damage output of Lightning Strike as early as round 3. For maximum output chance each round, always use the abilities of Burst fighters first. Don't let the simplicity of his abilities fool you; Sorcerer can be one of the most useful fighters in the game.

Items:
As with any Burst character, you’ll usually want to use Lightning Strike early in the round for the chance to Burst and pile on more damage afterwards. This makes Expose items a good choice. Or take advantage of the chain lightning and equip a Poison item to start draining the health of all enemies, or a Weaken item for the chance to reduce incoming damage. Time Warp or Amp items are also great as they take advantage of their synergy with Burst.

Team:
A Sorcerer team with another fast, Bursty character like Demon Wing or Lancer has great potential with a big damage dealer like Executioner, Lord Bot, or Infernus. Paired with Dwarf you have some excellent building blocks, as Dwarf’s Guardian ability works nicely with Quick Heal, and Guillotine cleans up enemies whittled down with Lightning Strike.