Robo-Knight

Standard Evolutions:
Robo-Knight I, II, III"'Abandoned by their makers during the dragon's scourge, the Robo-Knights prized the freedom to fight for their own kind.'"

Elite Evolution:
Sir Steel"'This well-tuned warrior charges into battle, twin swords blazing a trail toward infinite survival.'"

Strategy:
After evolving Robo-Knight, Crippling Blow will Slow injured targets. Crippling Blow and Super Slice have great synergy: once you have 6 or more AP, use Super Slice to Injure your target, then follow it with Crippling Blow. Always try to use Super Slice if the target you are focusing on can be healed or can heal itself. It's ideal to set up your KOs so the Bloodlust buff can be used same turn it is gained, otherwise your opponent might Dispel, Weaken, or Stun your Robo-Knight to disrupt its use.

Items:
Robo-Knight has balanced stats, so add an Offense Boost item to really crank up the damage on his attacks. With 2 offensive abilities, he can be an early target, so equip items with Life Drain or Evade. Keeping him upright just 1 extra turn could be what leads to a victory. Since you’ll be using his attacks often, try making him a debuffer by using Injure or Weaken items.

Team:
For synergy with his Crippling Blow, Bandit Girl (with her Bandit Blitz AoE injury) makes a great ally. Or try Swordsman with his 1 AP Slash that injures targets. An AP-generating ally like Demon Wing or Lancer is also a good choice, as they can help set up the Super Slice-Crippling Blow combo early in battle. Equip allies with Injury items for added synergy opportunities.